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1. Request for all Officer Variants to have different colors - in Feedback/Requests [original thread]
Darth-Carbonite GIO wrote: Obviously I'm thinking of the scrambler here, but all Officer Weapons should have a noticeably different effect than their common counterparts. I asked for a different color beam when I was part of the Officer Scramb...
- by Topher Mellen - at 2014.12.10 06:32:00
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2. Announcement:Uprising 1.10 Feedback - in Feedback/Requests [original thread]
(reserved)
- by Topher Mellen - at 2014.12.09 22:29:00
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3. [Feedback] lack of cover near spawns contributes to redlining - in Feedback/Requests [original thread]
Post this in legion discussion. New assets, not to mention moving geometry is not kind to either the PS3 or the Dust skeleton crew. The guys working on legion might be able to implement this but not the Dust crew.
- by Topher Mellen - at 2014.11.27 18:54:00
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4. An idea to get rid Redline-campers and Raigun-tanks - in Feedback/Requests [original thread]
Keep suggestions to current assets. Seems to be the current development requirement. This would be a good idea for the legion forums though.
- by Topher Mellen - at 2014.11.27 18:22:00
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5. TAC AR Needs Larger Clip Size - in Feedback/Requests [original thread]
ImIvan wrote: No, the TAR is fine, I use it all the time. It's like the scrambler rifle but more accurate, giving it a bigger clip will make it OP. The scrambler rifle doesn't get up to a 50% recoil reduction, so getting more shots to shoot th...
- by Topher Mellen - at 2014.11.27 16:29:00
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6. New heavy weapons? - in Feedback/Requests [original thread]
CCP Rattati wrote: My idea is to create, using existing assets, a heavy plasma cannon (mortar), a heavy laser and a heavy HMG (autocannon) They would be more than capable at taking out vehicles, be proper "H" weapons even if they share a model...
- by Topher Mellen - at 2014.11.27 16:02:00
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7. TAC AR Needs Larger Clip Size - in Feedback/Requests [original thread]
True Adamance wrote: Meisterjager Jagermeister wrote: The clip size of 18 for the TAC AR is too little. The argument that 18 is fair because it is the same number of shots a ScR can make without overheating is a poor one. Properly managed h...
- by Topher Mellen - at 2014.11.27 15:47:00
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8. Complex Armor Repairer No Longer on Market - in Feedback/Requests [original thread]
Dingleburt Bangledack wrote: Topher Mellen wrote: Title spells like it sounds. What gives? Was the Complex Armor Repper OP? BTW I'm talking about the infantry one. Edit: Just double checked. Seriously not listed anywhere. Kinda ruins the Ga...
- by Topher Mellen - at 2014.06.20 03:42:00
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9. Complex Armor Repairer No Longer on Market - in Feedback/Requests [original thread]
Title spells like it sounds. What gives? Was the Complex Armor Repper OP? BTW I'm talking about the infantry one. Edit: Just double checked. Seriously not listed anywhere. Kinda ruins the Gallente Assault... CCP post if you know please
- by Topher Mellen - at 2014.06.20 03:24:00
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10. Remove KB/M controls for this game - in Feedback/Requests [original thread]
Rinzler XVII wrote: When a KB/M is better than a control pad for aiming and shooting on a CONSOLE game then you know there is a serious problem and BTW i use a KB/M however i dont want to use it on my dam PS3 ... remove it .. it's a console you...
- by Topher Mellen - at 2013.09.04 00:38:00
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11. One Universe, One War, Two Economies - in Feedback/Requests [original thread]
Why does CCP think it's okay to ship an unfinished game? I get that Peter Molyneux thinks he can do that, but CCP knows better.
- by Topher Mellen - at 2013.05.28 00:11:00
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12. One Universe, One War, Two Economies - in Feedback/Requests [original thread]
Mobius Wyvern wrote: A loophole was found to this iron wall. I think it's pretty obvious that loophole is closed. What's with the hold up?
- by Topher Mellen - at 2013.05.27 17:40:00
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13. One Universe, One War, Two Economies - in Feedback/Requests [original thread]
To get to the market stage, which is most certainly required for a cross game economy, we'll need a much better inventory system. It's so hard to manage gear as it is.
- by Topher Mellen - at 2013.05.27 02:36:00
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14. One Universe, One War, Two Economies - in Feedback/Requests [original thread]
Mobius Wyvern wrote: It will happen, but all the over-reaction of that one event on a server where ISK was worthless has a lot of people unduly worried. I can understand a poor history, but if that's the case keep the game in beta. CCP shoul...
- by Topher Mellen - at 2013.05.26 20:48:00
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15. One Universe, One War, Two Economies - in Feedback/Requests [original thread]
low genius wrote: Croned wrote: Ulysses Knapse wrote: I endorse a single economy, and CCP itself said it was coming, but I don't want the capsuleers to have all the fun. We mercenaries deserve some industry, too! I completely agree with...
- by Topher Mellen - at 2013.05.26 20:18:00
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16. One Universe, One War, Two Economies - in Feedback/Requests [original thread]
KEQ Harbinger wrote: It needs to happen sooner rather than later. However, there are a ton of things to tackle and it really needs to be eased into. I just want Dust to Dust trading / isk transfer (character, not corp) and I'd be happy for now....
- by Topher Mellen - at 2013.05.26 19:05:00
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17. One Universe, One War, Two Economies - in Feedback/Requests [original thread]
low genius wrote: why don't they just put in buy prices at 10% less so we can fund our pursuits on the salvage we pull? An economy through a random loot/salvage system could be an easy fix to this simple problem. DUST players getting good ge...
- by Topher Mellen - at 2013.05.26 17:47:00
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18. One Universe, One War, Two Economies - in Feedback/Requests [original thread]
Croned wrote: Ulysses Knapse wrote: I endorse a single economy, and CCP itself said it was coming, but I don't want the capsuleers to have all the fun. We mercenaries deserve some industry, too! I completely agree with this. If a corp is b...
- by Topher Mellen - at 2013.05.26 16:10:00
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19. One Universe, One War, Two Economies - in Feedback/Requests [original thread]
As many other players have pointed out there's no detraction from the DUST economy by including the EVE economy. All it would do as far as I can see is add depth to the meta game of DUST, i.e. finding a corp to sponsor your squad. That's beginning...
- by Topher Mellen - at 2013.05.26 00:23:00
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20. One Universe, One War, Two Economies - in Feedback/Requests [original thread]
Breakin Stuff wrote: Cyn Bruin wrote: Of course EVE players want protosuits to cost more... why wouldnt they? These two guys pushing this 10-20mil a protosuit probably want to manufacture. One more reason CCP shouldnt listen to spaceshi...
- by Topher Mellen - at 2013.05.25 22:58:00
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